A Wutch deck contains 48 cards, with 4 each of 12 different card types, identified by numbers 1 - 12 and pictures. Players try to score points by matching cards from their Hands with cards on the Table. Token Cards, indicated by small images in their upper-right corners, can be collected in combinations to score extra points.
Click this miniature sample Wutch screen to view a larger image, with a brief synopsis of how the game is played =>
Visit the Ultimate Wutch High Hands Hall of Heroes!
A Theme defines the appearance of the card deck used in a Wutch game. The entire look and character of Wutch can be altered by switching to a different Theme, though the game playing rules remain the same. Each of the 12 card types can have a different color and identifying picture. Small Token images differentiate the various card groups that are used to make scoring combinations. While playing a Wutch Game, the Themes screen can also serve as a quick reference for the possible card combinations and their point values.
Two Themes are included with the Wutch package: Seasons
and Maps. As time allows, I hope to create additional Themes and make
them available for downloading from this Web site (see Download Themes). You might
also create your own Themes or variations of existing Themes (see
Creating Themes).
The Options screen provides
settings to configure the operation and appearance of Wutch. The
Human and Computer Player Names can be set to your preferences.
The levels of Computer Intelligence and Game Play Speed can be
specified. The appearance of the Wutch game playing surface can
be controlled by customizing the Border Color, Table Background,
Player Background and Card Backs.
Wutch can be downloaded and used for free:
Or for older 32-bit computers:
Download Wutch (32-bit) => Wutch (32-bit) [4.71 MB]
High Hands Hall of Heroes
The player who wins a Hand collects money from the other players, based on the number of points earned and the number of times Go! was called. Calling Go! multiple times can greatly increase the amount of money the opponents will have to pay (but there are also risks!). When someone plays such an outstanding Hand that the money won qualifies to be included among the elite top ten, a ceremonial screen appears to enshrine that person into the Wutch High Hands Hall of Heroes. A choice in the Options screen can be set to also permit Computer players to compete for entry into the Hall of Heroes, otherwise only Human players will be eligible.
The Ultimate Wutch High Hands Hall of Heroes shown below will exhibit the illustrious achievers of the top 10 highest money earning Hands in the entire history of the game! If you should win a Hand with a particularly impressive money amount, you might qualify for induction by sending me an Email with a screen shot of your High Hands Hall of Heroes.
Ultimate Wutch High Hands Hall of Heroes | |||
---|---|---|---|
Rank | Exalted Wutch Masters | Species | Hand $ |
1 | Beast | Machine | $152 |
2 | Beast | Machine | $144 |
3 | Garry | Human | $96 |
4 | demon-Kayla | Machine | $92 |
5 | Garry | Human | $88 |
6 | Jim Chen | Human | $72 |
7 | Jim Chen | Human | $72 |
8 | Jim Chen | Human | $72 |
9 | Monster | Machine | $68 |
10 | Valerie | Human | $56 |
So far, the top player worthy of inclusion is one of my Computer enemies called Beast, who made me feel stupid by winning $152 in a single Hand, after making 17 points and calling Go! 4 times! I've never come close to winning that much myself. The cards have to fall just right, and a player must make all the right decisions to earn money like that. It is fairly rare to have an opportunity to call Go! more than twice in a Hand. So don't be discouraged if you don't immediately beat Beast's Hand. Even winning $60 is quite good, and might qualify you for enshrinement.
The accomplished Wutch player Valerie also reported that the notorious Beast
won $144, brutally shoving his way into 2nd place. Surely the time has
come for some Human champion to step forward and show that the human race
will not be kicked around by these arrogant Computer bullies.
As additional Wutch Themes become available, you are
welcome to download them from here (just one so far):
US States Theme =>
US States
Actually, you can create your own Themes for Wutch, though it
is a rather tedious process. A Theme is really just an image file that
contains Card and Token pictures formatted into a grid. You can get a pretty
good idea of how a Theme is constructed by just displaying one of the
included Themes with an image viewer program. The included
Themes are Seasons.jpg and Maps.jpg in the Themes folder of the
Wutch install directory. To create a Theme with your own
pictures, you might start by loading one of the existing Theme files, paste in
your own images over the existing pictures and then save it to a different
name. It will help to use a decent image editing program that allows you to
crop, resize, copy and paste image fragments with precision.
Feel free to Email me with any questions. If you
create a unique Theme that you are willing to share, let me know -- I might
post it for download on this Web site, or add a link to your Web site if you prefer.
I derived the idea for Wutch from the excellent War of Flowers
game, which was created for the Macintosh by Minho Choi. That game I believe
was based on a card game called Go-Stop that is popular in Korea.
After searching for and failing to find a comparable game for the Windows environment,
I decided to try to develop something along the same lines. Though the general
appearance and scoring differ somewhat from War of Flowers, the overall
concept and rules for Wutch are quite similar.
Download Themes
Creating Themes
Acknowledgements