This Kaleider Pattern Combo scene is composed of 3 Oval Shaped Areas
within 3 Hexagon Shaped Areas. The Hexagon Areas were set to solid
colors. The Background and the 3 Oval Areas were filled with the
same Pattern image, which is distorted with the Grinder Surface.
The Pattern images within the Ovals are scaled proportional to their sizes,
so the images appear progressively smaller. The Pattern filled Areas are
set as 'Active', which means they will change as the Pattern itself changes,
for example, when the mouse is clicked and dragged to shift the effect or when automated
Wandering motion occurs. (The structure for this Combo is stored as the
standard 3 Ovals in 3 Hexes Combo Build.)