This Kaleider Pattern Combo scene is composed of 3 Oval Shaped Areas within 3 Hexagon Shaped Areas.  The Hexagon Areas were set to solid colors.  The Background and the 3 Oval Areas were filled with the same Pattern image, which is distorted with the Grinder Surface.  The Pattern images within the Ovals are scaled proportional to their sizes, so the images appear progressively smaller.  The Pattern filled Areas are set as 'Active', which means they will change as the Pattern itself changes, for example, when the mouse is clicked and dragged to shift the effect or when automated Wandering motion occurs.  (The structure for this Combo is stored as the standard 3 Ovals in 3 Hexes Combo Build.)
Odd Quad Combo