Along with several internal improvements, Liquib 2.9 introduces the Mesh Tool and the Crater Effect. Further details follow:
As with all Liquib Tools and Effects, several standard
Sequons are available to perform
sequences of Mesh actions. And it's also possible to create and store
your own Mesh Custom Sequons that can later reproduce those action sequences
using any source image.
The Crater/Pit Cause specifies what made the holes; the choices being Impact, Bullet, Bomb or Volcano. The holes should generally not be perfectly round, so Irregularity and Magnitude values can be adjusted to control how they vary from simple circles. Colors can be selected for the Hole Filling and the Rim Material, or the underlying image can be shown. The relative frequency of Splattering can be set, and a Splatter Source can be specified to determine the colors of fluid splats.
Of course, standard Sequons are
available to perform pre-defined Crater sequences, and Crater Custom
Sequons can be stored to preserve your own action sequences.
Click to review Liquib 2.8 enhancements